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I'm idea shopping here. I like interfaces, business models and the occasional bit of cleverness.
Playing with my iPhone app Montager on the iPad and it looks *far* better than I thought it would. Normally when running iPhone-only apps on the iPad, graphics look blocky since the pixels are doubled in size and interpolated. (Kind of like the blurry Montager watermark in the bottom right.) But the iPad is actually resizing the images correctly. I designed the app to draw to an off-screen high resolution bitmap to output hi-res images, but it was still surprising to see it work so well on-screen as well.

Playing with my iPhone app Montager on the iPad and it looks *far* better than I thought it would. Normally when running iPhone-only apps on the iPad, graphics look blocky since the pixels are doubled in size and interpolated. (Kind of like the blurry Montager watermark in the bottom right.) But the iPad is actually resizing the images correctly. I designed the app to draw to an off-screen high resolution bitmap to output hi-res images, but it was still surprising to see it work so well on-screen as well.